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Post by Ashley Benlove on Aug 16, 2007 12:36:05 GMT -5
I remember when Mario was played on black and white, greyish GameBoys. Ah, memories...
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Post by kristessential on Aug 16, 2007 13:27:55 GMT -5
Gotta love the classics.
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Fusion Fox
Pink Sloth
READ THIS POST IN A MUMBLING BRITISH ACCENT
Not a bad problem to have if you ask me.
Posts: 4
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Post by Fusion Fox on Aug 16, 2007 13:29:06 GMT -5
That game was devilishly hard...
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Post by kristessential on Aug 16, 2007 13:32:54 GMT -5
Hard games are fun. They provide a challenge that keeps your wits up and is most rewarding upon completion.
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Post by hannah on Aug 16, 2007 13:59:54 GMT -5
good luck at university, man! computer games programming sounds like a hard, but fun major. i hope you make a lot of great friends, and have an overall great college experience.
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Post by Ashley Benlove on Aug 16, 2007 14:02:02 GMT -5
I think I had the first 1 and 2. And then WarioLand 3.
I think I made it to level 2 with MarioLand 1. MarioLand 2 was funner. WarioLand 3 was scary stuff.
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Fusion Fox
Pink Sloth
READ THIS POST IN A MUMBLING BRITISH ACCENT
Not a bad problem to have if you ask me.
Posts: 4
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Post by Fusion Fox on Aug 16, 2007 14:06:03 GMT -5
WarioLand! I loved him and his many hats ;D
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Post by nabusan on Aug 16, 2007 14:10:25 GMT -5
I had Warioland 3! I just thought he was a crappy knock-off of Mario ^^
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Post by Ashley Benlove on Aug 16, 2007 15:08:56 GMT -5
I got a few levels in.
I had the original Zelda and a bunch of other games. Not that I got that far.
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Post by kristessential on Aug 16, 2007 15:58:38 GMT -5
The original Zelda on NES? Or do you mean Zelda: Link's Awakening on the Game Boy?
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Post by Ashley Benlove on Aug 16, 2007 17:33:13 GMT -5
The Game Boy. I never got past level one though/
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Post by Darth_Comrade on Aug 16, 2007 18:20:56 GMT -5
congrats! what languages will you learn for programming? Most likely C#, C++ and Java - I think. I know those are usually the languages used for games, mainly C++. Oh God, I dabbled in C in my first year.....awful compared to Basic. It just seems so primitive to me. But I know C++ must be an improvement! BTW, I'm not so much into programming, that's why I'm majoring in Network Computing!
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Post by Luke Danger on Aug 16, 2007 18:24:13 GMT -5
Congrats Krist!
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Post by tlionheart78 on Aug 16, 2007 18:28:28 GMT -5
A big congrats to ya, Krist. Game Development, eh? Well, here's hoping you become the next Shigeru Miyamoto or David Jaffe. And I do quite agree. We sure have come a long way since the Atari. ;D
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Post by FarAwayGirl on Aug 16, 2007 21:32:23 GMT -5
Video games?! AWESEOME!!!!
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Post by Scoutcraft Piratess on Aug 16, 2007 21:53:43 GMT -5
Now I know a second person that makes video games. My cousin designs them and his kids get all the free stuff...
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Post by Jono on Aug 17, 2007 2:59:24 GMT -5
Well, here's hoping you become the next Shigeru Miyamoto or David Jaffe. Let's just hope he doesn't become the next Romero
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Post by Ashley Benlove on Aug 17, 2007 7:20:08 GMT -5
Who's that?
*is ignorant*
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Post by tlionheart78 on Aug 17, 2007 17:40:28 GMT -5
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Post by Thorius Maximus on Aug 17, 2007 20:46:33 GMT -5
Krist, since you have an interest in games, I ask, do you "mod" PC games?
You know, work with txt docs, tga files, XML files, BIN files, DAT files, IDX files, texture files, etc...
Just a curiosity.
Usually yes, but games recently have become increasingly more complex.
Some games (like the one I mod) have more than 64000 lines of code just for some scripts, and they use a parallel program to C++, but greater in complexity for it's hardcoded parts. Besides C++ can't make a game able to make itself modifiable in several aspects (more and more aspects with each new game), this requires an extensively complex programing language.
At the moment any other more "primary" computer language than C++(and other parallel languages) would be the "machine language" itself also named "hardware language", this of course is fully dependant on the hardware architecture.
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