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Post by Lord FunkyHoof on May 28, 2007 13:16:12 GMT -5
Okay, I've always had some trouble with coloring Shego's Skin, but now I'm stumped. So basically, I'm asking for help, I've studied some screenshots and I noticed that her skin sometimes seems to be a light Pallette Green or sometimes even a light shade of Yellow, but I can never seem to make it work.
So if anyone has any tips/hints/pointers/sources it would be greatly appreciated. I know that the skin color changes depending on the time of day and lighting, but I'm just seeking for the default color. Thanks in Advance!
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Post by Levelord on May 28, 2007 13:21:57 GMT -5
I always felt the way I colored Shego is pretty much default for me. The skin tone I use for her can be interpreted the same if she was in bright sunlight or in a dark basement. In the classroom, prison, hospital, evil lair etc. etc. I use the same skin tone for all
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Post by tucsoncoyote on May 28, 2007 14:46:15 GMT -5
Well I've been tinkering with the skin tones and I think I found a good balance of colors here.. This is just a guess as a lot of it is based on Lighting. But I think here's a good median balance of the skin tones. I based this off of her light green skintones (which turn a bit yellow in bright light, but I always thought shego's skintones are pallor (pale) in comparison. So I feel these are a good median Tucsoncoyote--
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Post by Sarah on May 28, 2007 16:40:33 GMT -5
Look at screencaps, and try and find a pattern. You can always reference colors off them, also..
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Post by tucsoncoyote on Jun 12, 2007 18:55:27 GMT -5
Look at screencaps, and try and find a pattern. You can always reference colors off them, also.. Well you know I've been looking at a lot of Screencaps of Shego, and I've been taking "Color Samples" from them and So far I've really not found a pattern yet to the skintone issue.. That's what really is puzzling me. I've looked at all these screen Caps and there really is no set pattern I can see, except maybe for "Light Shifting" as I call it. (The whole skin tone shifts from a Pale Yellow to a Pasty white to a Dull Green to a Darker shade of that same green, or yellowish green, or yellowish Light green or pasty white. I mean I've seen no real pattern what so ever and when it comes to this, I think that what the colorizers do is take some short ot green and modify the lighting settings (that's the only Commonality I could possibly see). but I think what we really need to see a set pattern is perhaps have folks put up samples from Screen caps with the following Information set up in the following codes: Color LevelsRed Level Setting (R) (0-255) Green Level Setting (G) ( 0-255) Blue Level Setting (B) (0-255) Hue/Saturation/Light LevelsHue (H) (0-255) Saturation (S) (0-255) Light (L) (0-255) I mean if we want to see a pattern we'll need to get all of this information together and find some sort of 'Baseline' settings for Shego's Skintone colors (Think of it as an Average if you will). For example for Most Caucassian Skintones, the levels are as Follows using the above codes and believe me I would love to see someone come up with a pattern to these sets..(Maybe an average perhaps? But lets see if there is a pattern..) Caucassian Pallor SkintonesPallor Light: R 248, G 237, B 235, H 6, S 123, L 242 Pallor Medium: R 240, G 188, B 151, H 18, S 191, L 196 Pallor Dark: R 173, G 98, B 67, H 11, S 113, L 120 Caucassian Midtone SkintonesMidtone Light: R 238, G 209, B 191, H 15, S 148, L 215 Midtone Medium: R 195, G 135, B 106, H 13, S 109, L 151 Midtone Dark: R 150, G 191, B 57, H 15, S 115, L 104 Caucassian Tanned SkintonesTanned Light: R 220, G 194, B 159, H 23, S 119, L 190 Tanned Medium: R 211, G 150, B 95, H 19, S 145, L 153 Tanned Dark: R 126, G 46, B 13, H 11, S 207, L 70. Now if you see, there's a lot of variation between Pale (Pallor) Midtone, and Tanned Skintones, and all 3 types of Skintones have even 3 levels (being Dark, Medium, and Light) and this is of course for Just Caucassian Skintones. After all we would have to set skintones for other Ethnic settings (For Example Monique would be different from Kim who would be Different from Yori). But now what happens when we have to add in a bit of Yellow/Green to this equation? or in Drakken's Case a bit of Blue? It becomes apparently obvious that even a small shift would alter not only the Red, Green, and Blue Values, but also the Hue, Saturation and even Light levels as well. So then Like I said, I would love to see someone come up with a "Base Line" Solution to a Vexing Problem when it comes to Skin tones for Shego-- And if you think Shego is an issue, what about Drakken and his blue skin? And what about Warmonga? Another Green skin tone yet again. I mean there has to be some simple solution to all the KP characters that someone is hiding from us in terms of those six variables that i just stated (R,G,B,H,S, and L). So anyone up to the challenge? Tucsoncoyote--
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Post by ViridianSin on Jun 12, 2007 19:18:13 GMT -5
I've found screen shots unreliable. Depending on the lighting, she's always got different shades. I just use a real pale almost white green and add in anything else based on the light source.
But I don't know anything about doing realistic skin tones, so... *shrug*
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Post by wallaceb on Jun 12, 2007 20:16:56 GMT -5
one problem with screen shots is how JPG's save the color data. zooming in real close will show this that the colors are all different in different places, but them mixed together make up the real "true" color
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Post by tucsoncoyote on Jun 12, 2007 20:28:59 GMT -5
one problem with screen shots is how JPG's save the color data. zooming in real close will show this that the colors are all different in different places, but them mixed together make up the real "true" color and that's my point.. what is the Real skintone based on the six variables that I just gave out (Color being Red, Green, Blue, and Color settings being Hue, Saturation and Light?) I know that Jpegs do not save as well as say PNG's but still, I've noted a lot of variation between screencaps.. I mean it's odd that even Animators/Colorers don't have a "Set Palette" to work with.. that's maybe why I'm asking because I know there is some set value that would best Represent Shego's Skintone. One friend of mine suggested a "Lettuce green" another suggested a Yellowish/Green" and still others a "Pasty White". But believe me when you have three different color types and the RGB and HSL settings vary widely, it makes you wonder what is the actual values that make up Shego's skintones really are. So that's just my point.. there has to be some common ground in skintones so that people can get the proper representation here.. Same thing goes for Drakken. Call it "Common Sense." but that's just my thoughts. But I still think something needs to be done to get all these variances and variants down to a standard color set so to speak..After all I've got 17 different color sets that say otherwise. Tucsoncoyote--
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Post by spacefreak on Jun 12, 2007 21:03:55 GMT -5
Are the variations in the skin tones caused by lighting and the like? Typically whenever she is outside, I've always noticed a much lighter colored Shego than when she is inside.
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Post by tucsoncoyote on Jun 12, 2007 21:07:08 GMT -5
Are the variations in the skin tones caused by lighting and the like? Typically whenever she is outside, I've always noticed a much lighter colored Shego than when she is inside. You are correct on that Spacefreak.. I noticed that too, and when I did my "Samplings" from different screencaps (both Inside and out), I worked out a bit of an average that looks close but some folks say no.. it's kind of odd, but still even with the lighting, skintones only change when you apply light (or shadow) to them. But yes you are right, hence Like I said, if you want a base skintone it's gotta be some average between the brightest Light and the darkest places imaginable. But again that's my observational thought. Tucsoncoyote--
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