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Post by morefood2001 on May 29, 2007 20:23:04 GMT -5
The trend towards live action, in my eyes is sad. I would love to see more animation with what Disney used to be. Live action and Disney, to me don't mix very well, even though I did very much enjoy High School Musical (Just because I love musicals).
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Post by Loser7 on May 31, 2007 5:35:42 GMT -5
Don't make me think of High School Musical...it burns my brain...
Anyway- Welcome to the board Ice!
This season I have particularly been noticing the backgrounds standing out, and just looking very cool all around. I promise I'm not just feeding you want you want to hear- I think I mentioned it in the episodes discussion thread before you joined (or before I knew you did).
I really like the retro look of KP, and while you say you weren't the orignal person to come up with the 'theme'- you do a wonderful job interpreting it, and I think it's absolutely awesome.
Here's some question- how young were you when you got your first job as a background designer? At what company? And what kind of schooling or apprentince stuff did you have to do in order to get where you are today?
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Bring
Yellow Trout
Posts: 70
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Post by Bring on May 31, 2007 5:39:46 GMT -5
Mr. Ice, I just want to say welcome and thanks for being so nice and answering our questions. I just wanted to know, after taking a rather intensive perspective class, if you find it important to make time out of your busy schedual to do perspective studies and look at compositions from the old masters. If so, how much time do you put into those studies?
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Post by Andy Ice on May 31, 2007 9:07:06 GMT -5
L7- A better question would be how old was I when I started in animation. I had graduated college, then kicked around aimlessly for a couple of years before I got 'serious' about my life. I was living on the east coast, but moved west to work for an independent comic book company for 3 years (about which the less said , the better. I cringe when I look back at that stuff). It did open the door to animation though. My first job was at DIC, on 'The Wizard of Oz'. Our fellow 'vip' Kurt Weldon was working on that show too, by the way. Since then, I've done stretches at most of the studios, but can honestly say that KP has been my favorite assignment. My art school training was certainly important, but the 'on the job training' really taught me how to focus and develop my 'skills'. There's nothing like drawing every day, with tight production schedules, to accelerate the learning process.
bring- I did a fair share of perspective studies in college, breaking down paintings, and photographs, and learning how to incorporate it into compositions. I do look at art and study composition, but I have to admit that I'm as inclined to study 'old masters' like Jack Kirby and Will Eisner, as much as Michaelangelo, and Degas.
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Post by binski on May 31, 2007 9:42:43 GMT -5
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Post by Andy Ice on May 31, 2007 10:16:52 GMT -5
binski-Only the monkey statue corridor was mine among those. The others were Justin Thompson and Alex MaCrae. As I've said-there were many hands in the first season.
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Post by Loser7 on Jun 4, 2007 6:17:07 GMT -5
Thanks alot for the wisdom XD
I shall begin cherishing it!
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Post by jinxs on Jul 30, 2007 8:57:30 GMT -5
Hi mr Ice !want ask few questions about you and show
when u started was it easy getting a job at art/disney?
how many years normal artist (like) had study to graduate
and what kinda drawing programs did/was used in the show and are any availeble to average joes ?
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Post by Andy Ice on Jul 30, 2007 10:25:33 GMT -5
I'll try to answer your questions, jinxs. There's nothing 'easy' about getting a job at Disney , or any other studio. When starting out, it's a combination of ALOT of hard work, and preperation, combined with perseverance, and a fair amount of luck. There are limited jobs at any time, and one needs to be at the right place at the right time. I didn't start at Disney. I already had worked for several years at studios like Warner Bros., DIC, and others. I had worked on several other shows at Disney before Kim Possible, so I did have an 'inside track' when the show began.
I went to art school for 4 years for a Bachelor's degree, but there is no one way to prpare for an art career. Some people go to college, others are self taught, still others manage to 'learn on the job'.
My 'drawing program' was pencil and paper. I'm still drawing 'old school', but have been playing around with a cintiq of late. I haven't found any computer program that feels as natural as pencil on paper to me. I'm getting there though.
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Post by jinxs on Aug 6, 2007 6:22:23 GMT -5
How are the pencil draft pictures are colored, u got any knowledge to programs used there?
And what is your favorite character to draw?
what are body parts u hate /or have problems drawing?
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Post by Andy Ice on Aug 6, 2007 8:47:13 GMT -5
Since I don't paint the drawings, I'm not the one to ask. The background layouts are painted using photoshop , and another color 'stylist' paints the characters and 'prop' designs. Since I was primarily the background designer on KP, I didn't have a lot of opportunity to draw the characters, though I would often place them in the settings I designed to show how it all will work. I suppose my favorite KP characters draw are Kim, Ron and Drakken. I sometimes struggle with feet, but I wouldn't say I hate them.
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Post by Darth_Comrade on Aug 6, 2007 9:55:48 GMT -5
Mr. Ice, I must ask: Were any of your works inspired by Star Wars? Some backgrounds, such as Drakkens' layer, was among the many that struck me in similarities to the Star Wars universe. So I'm interested to know, were there any of your works that were inspired by star wars?
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Post by nabusan on Aug 6, 2007 10:00:32 GMT -5
The spooky lair is probably a standard design. Like Dracula's castle or somethin' ^^
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Post by Andy Ice on Aug 6, 2007 10:46:41 GMT -5
As far as my shaky memory serves, that exterior of Drakken's lair was the very first layout I designed after coming on staff in season one. I was told to make it simple, graphic, and ominous, and that was the result. I wasn't thinking of the Star Wars castle, though the Star Wars imagery is part of my experience and mental library, and one never knows when it's influence will surface.
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Post by Guru Mandi (will return) on Aug 6, 2007 10:50:57 GMT -5
I'm online at the same time as Andy Ice! Sweet ;D
What exactly is different about Kim's animation this season? You've probably gotten this question a million times, but whenever I see her I just have to ask myself....
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Post by Andy Ice on Aug 6, 2007 11:46:40 GMT -5
Kim did go through a subtle evolving this season, probably to make her just a bit older. I don't recall the specifics, and someone closer to the character design could answer better. Steve could tell you exactly what the thinking was, so you might try lobbing the question his way.
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Post by Guru Mandi (will return) on Aug 6, 2007 11:58:33 GMT -5
Kim did go through a subtle evolving this season, probably to make her just a bit older. I don't recall the specifics, and someone closer to the character design could answer better. Steve could tell you exactly what the thinking was, so you might try lobbing the question his way. I should try that. Thanks!
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Bring
Yellow Trout
Posts: 70
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Post by Bring on Aug 6, 2007 12:10:27 GMT -5
Mr. Ice, I was wondering when you got out of art school and went into the industry, did you make a decision to do background design and layout as opposed to character design, or was it just something you fell into? Basically, did you have to build a portfolio around what you wanted to do, or did you do a little of everything and see what you get?
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Post by vanessaandreia17 on Aug 6, 2007 12:13:31 GMT -5
I'm online at the same time as Andy Ice! Sweet ;D What exactly is different about Kim's animation this season? You've probably gotten this question a million times, but whenever I see her I just have to ask myself.... This is the first time that I make a question to the group that carries through the episodes of the Kim Possible. And which is the difference of Shego? Also is you who make background of her?
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Post by Andy Ice on Aug 6, 2007 13:24:04 GMT -5
Bring- My first jobs in animation were in character and prop design. I did sort of 'fall in' to background design, as it seemed more interesting, and I felt there were way better character designers than myself. I did think about becoming a storyboard artist, as I felt my background in comic book work,and film education would lend itself to it, but I got so involved with background and layout design, that I just never found the time (or energy !) to try to make the switch. My initial portfolio was a hodgepodge of different things, but as time went on, it became more focused on layouts and bg designs, though I've also included samples of characters, life drawing, and anything I felt was significant. The portfolio changes all the time.
Vanessa- I'm not sure how Shego has changed, and have not been one of her designers. I do design whatever locale she finds herself in.
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